ABOUT ME

Hello, my name is Miguel Díaz, and I am a game design graduate with honors.

When I was 14, I decided on this career path and never really found anything that made me change my mind, given the emotional impact games had on me.

I pride myself in having a multidisciplinar profile and loving the many different fields of game development. I really enjoy learning new skills and developing the ones I already have, drawing inspiration from many different places and not really giving up on anything until I feel comfortable with it.

My work process is methodical and detail oriented, I don’t like to leave things half-done or obviously rushed, which is why I try to be as efficient as possible to get the best quality results in a reasonable time. I like to be organized and make my job and that of others as comfortable as possible towards the future.

Personality-wise I am an energetic and open-minded person. I like to connect with people and really enjoy the iterative & collaborative nature of game development, always happy to share what I learn and to learn from others.  

EDUCATION

U-tad, Interactive Product Design

EXPERIENCE

Lázaro Study Center, Teacher

Divertifica, 2D Artist

Amiguito Studios, Game & Level Designer - Programmer - Artist

Download my CV Recommendation Letters

MAIN SKILLS

GAME DESIGN
LEVEL DESIGN
SCRIPTING
DEV TOOLS
VFX
EDITING
ANIMATION
RIGGING
MODELLING
TEXTURING
CONCEPT ART
2D ART

TOOLS

  
  
  
  
  
  
  
  
  
  
  
  
  

OTHER SKILLS

ENGLISH
SPANISH
MICROSOFT OFFICE
EDUCATION