Hello, my name is Miguel Díaz, and I am a game design graduate with honors.
When I was 14, I decided on this career path and never really found anything that made me change my mind, given the emotional impact games had on me.
I pride myself in having a multidisciplinar profile and loving the many different fields of game development. I really enjoy learning new skills and developing the ones I already have, drawing inspiration from many different places and not really giving up on anything until I feel comfortable with it.
My work process is methodical and detail oriented, I don’t like to leave things half-done or obviously rushed, which is why I try to be as efficient as possible to get the best quality results in a reasonable time. I like to be organized and make my job and that of others as comfortable as possible towards the future.
Personality-wise I am an energetic and open-minded person. I like to connect with people and really enjoy the iterative & collaborative nature of game development, always happy to share what I learn and to learn from others.
U-tad, Interactive Product Design
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Amiguito Studios, Game & Level Designer - Programmer - Artist